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Terraria mod of redemption
Terraria mod of redemption









System.NullReferenceException: Object reference not set to an instance of an object.Īt (Int32 x, Int32 y, Int32 type, Int32 style, Int32 dir, TileObject& objectData, Boolean onl圜heck, Boolean checkStay)Īt (Int32 x, Int32 y, Int32 type, Boolean mute, Int32 style, Int32 alternate, Int32 random, Int32 direction)Īt (Point origin, StructureMap structures) in Redemption\WorldGeneration\LabGen.cs:line 186Īt () in Redemption\RedeLab.cs:line 62Īt _0_4(GenerationProgress progress) in Redemption\RedeLab.cs:line 47Īt .Apply(GenerationProgress progress)Īt .GenerateWorld(GenerationProgress progress)Īt (Int32 seed, GenerationProgress customProgressObject)Īt _worldGenCallBack(Object threadContext)Īt (Object threadContext) : A problem was encountered during world generation Ok, so I have found a bug, it happens upon world gen, and it happens with the Abandoned Lab











Terraria mod of redemption